Lesson 1

Welcome to Coding With Lily! I'm so glad you are here!

In this first lesson, we are going to:

  • complete a survey
  • get familiar with the Scratch programming environment
  • try out a scavenger hunt on Scratch

  • Activities

    Start with the first activity and then the next activity until you finish. Some videos are good for watching and others are good for following along. Some activities may have you follow along with a paper and pencil for unplugged activities and others will have you coding in Scratch. Remember you can pause or watch these videos as many times as you want.

    Activity Description
    1.0 Survey

    Please share your thoughts about computers by clicking on the paper icon:

    1.1 Welcome

    Watch this video to hear about what Coding With Lily is all about.

    1.2 Scratch

    Introducing... Scratch!

    1.3 Create an account in Scratch

    1. Watch this video to see how we create an account in Scratch.

    2. Click on this link to create a Scratch account under our class: http://scratch.mit.edu/signup/hmxh9e2mc

    Be sure to follow the steps from the video. Remember to use a fun username (and not your real name).

    Once you've created your account and any time you want to get to Scratch, you can click on the Scratch icon or in a new browser window (or tab) type scratch.mit.edu into the address bar.

    1.4 Explore Scratch

    Watch this video to see how Scratch is organized.

    1.5 Scavenger Hunt

    Time for a Scavenger Hunt in Scratch. Part of the fun in learning a new programming language is the discovery part! Try to find these items below in Scratch. When you're ready or need a little help, check out the videos to see.

      Try to:
    1. Add a watermelon sprite to the project.
    2. Add a backdrop. Any backdrop that you like.
    3. In a new project that you'll want to save as "Rabbit", add a rabbit sprite. Then animate the sprite by making the sprite change costumes so it looks like it is "continuously running in place". Finally, add a backdrop.
    1.5a Scavenger Hunt Results

    Once you've attempted the Scavenger Hunt, watch the videos below to see one way of doing it.

    1. Add a watermelon

    2. Add a backdrop

    3. A rabbit running in place

    1.6 Women in Computer Science

    Watch this video to see how animation, art, and Computer Science are related.

    1.7 Reflection Time!

    The best part of wrapping up a lesson is to reflect on the experience. Click to start reflecting!

    Next Lesson

    Be sure to save your work for this lesson. We'll keep adding to your project in Lesson 2!